
I'M
JOHANNES
NILSSON
INTERACTION DESIGN –
RESEARCH
TEACHING
PROTOTYPING
Driven by curiosity I work with design education and
design research at Malmö University.
With nine years in academia I've gained valuable and transferable skills in relationship building, strategic planning, and project management.
Strong track record of quickly adapting and learning in new and complex situations.
Eager to leverage a diverse range of talents in a new and engaging professional setting.
Committed to lifelong learning and personal development.
//j – Malmö, Sweden
01 PROFESSIONAL
MY SKILLS AND INTERESTS
PROTOTYPING
95%
RESEARCH
70%
TEACHING
95%
UX DESIGN
85%
PROJECT MANAGING
80%
CARPENTRY
85%
STORY TELLING
80%
02 PORTFOLIO
DESIGN CASES
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03 Experience
2014-PRESENT
MALMÖ UNIVERSITY
LECTURER
Teaching and researching within IxD.
Managing the IOIO mechatronics lab.
Prototyping, embodied interaction, physical computing, course- and staff administration.
2014-2017
FREELANCE
DESIGN CONSULTANT
Taking on fun and exciting projects only. Among them:
Interior design consultant and maker
Design and making of physical interface for manually overriding self driving trucks
2013-2014
ARDUINO VERKSTAD
IXD / EDUCATOR
Working with UX and IxD to launch educational platform for learning code and technology.
2014
MALMÖ UNIVERSITY
PART TIME ADJUNCT
Develop, start up and teach a course in 3D-printing for university students.
2004-2008
GALLERI FORM
CABINET MAKER/PRODUCTION
At my employment at Galleri Form I was responsible for programming, setting and operating an 3-axis SCM CNC-mill, with Xilog+, EdgeCam and SolidWorks. I was part of the design regarding production of Bibliothecas and 3Ms self-service desks for media lending at libraries.
Being responsible for the first and biggest part of the production line I also held an administrative responsibility for some personnel and facility resources.
2011-2013
MALMÖ UNIVERSITY
TEACHERS'S ASSISTENT
As laboratory assistant I worked a few hours a week with lectures, laboratory work, tutoring and teaching physical prototyping with digital tools, such as Arduino, with university students at Malmö University taking the Physical Prototyping courses (PP1, PP2, PP3) within and outside of the Interaction Design program.